3d Modeling

I recently began designing with code and have been diving headfirst into the world of digital creation. While I’m still in the early stages, I’ve already started experimenting with tools like Game Maker to build interactive experiences. I'm currently part of NYU's Vertically Integrated Project Metaverse of Education team, where I’m gaining hands-on experience with Unity and exploring how immersive platforms can reshape the future of learning. I’ve also started learning Blender—it's very much a work-in-progress, but I try to play around and try something new with it every day.

The images showcased above are from our ongoing project, where my teammates and I are dedicated to creating virtual classrooms. These environments are being designed to be compatible with advanced devices like the HoloLens, Apple Vision Pro, and the Oculus. Specifically, we're modeling the structure of the MakerSpace at Tandon School of Engineering, at New York University aiming to bring a new dimension to educational spaces.

These are a few miscellaneous projects I’ve been working on to sharpen my Blender skills and experiment with new techniques.

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Experimental Film